FAQ's
- Field Rules
- CO2 Safety
- Is Paintball for Everyone?
- Does Paintball hurt?
- Is Paintball Dangerous?
- Is Paintball War?
- What is Paintball?
Field Rules
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No physical contact, PERIOD!
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GOGGLES ON. When you are on the playing side of the netting, this is the “GOGGLES ON’ area. You will receive only ONE warning if you lift or remove your mask you will be ejected for the remainder of the day without a refund. This is your only warning. Remember that if you get hit in the eye by a paintball you could lose your eye forever!
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Obey the referees. They are here for your safety and enjoyment. If you have any questions, feel free to ask them. If you have a dispute or something to point out, calmly bring it to the referee’s attention. Do not however, argue with a referee during the course of a game. A referee’s call is final. All head referees do have the power to eject any player that is in violation of any safety rule or found to be cheating.
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Abusive language will not be tolerated! All players are to refrain from obscenities, racial slurs and/or any language that may infringe upon the enjoyment of others.
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Obey all safety signs in the park. If you are not sure what a sign means or where it applies, please ask a referee. These signs are here for the protection of everyone in the park.
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Extreme Paintball is not responsible for any theft or loss of personal property. (Watch your stuff).
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All players must obey the chrono limit set for the field which is 280fps.
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BARREL COVERS. Your barrel should always be covered until you are on a playing field. You may remove it at the starting area only when the referee tells you to. When you are eliminated or the game ends, cover your barrel before leaving the playing field. If you want to squeegee out your barrel, the correct procedure is to unscrew or disconnect the barrel with the cover on. Set the marker down in a safe position. Remove the cover from the barrel and squeegee it. Place the cover over the barrel before reconnecting to the marker. If you have any questions on this matter, please ask a referee. Barrel PLUGS are NOT allowed.
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No one is ever allowed to shoot over, around or deliberately at the safety netting. This rule includes blind firing. (Shooting without looking at your target).
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No one is allowed to use his or her own fill station (scuba tank) on any portion of the property.
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Firing at things outside of your game (example: animals, field or farm equipment, cars, spectators, referees, etc.) will lead to ejection from the game and or Field.
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Control your fire. Do not use excessive fire. When you hit and eliminate a player, do not continue to shoot him. When a referee sees that a player is completely defensive and elimination by multiple players is eminent, he may call him out before a painful ending to his/her game.
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Semi-Auto Mode only in the Beginner Group. Other Modes ok to use in advanced groups.
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No Alcohol OR Drugs are allowed on the park premises. Use is cause for ejection.
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No BBQ’s on the property.
CO2 Safety
NEWS from CPSC – U.S. Consumer Product Safety Commission
Office of Information and Public Affairs Washington, DC 20207
FOR IMMEDIATE RELEASE
March 24, 2004
Release # 04-105 CPSC Consumer Hotline: (800) 638-2772
CPSC Media Contact: Ken Giles, (301) 504-7052 or Eric Criss, (301) 504-7908
CPSC Issues New Safety Warning for Paintball Guns
WASHINGTON, D.C. – Based on its investigation of two deaths caused by carbon dioxide (CO2) canisters flying off paintball guns, the U.S. Consumer Product Safety Commission (CPSC) is issuing a new warning. Paintball gun users should be advised that the brass or nickel-plated valve that connects directly to the canister must not be unscrewed from the canister when removing the canister assembly from a paintball gun. This valve must stay secured and rotate with the CO2 canister.
In both of the deaths investigated by CPSC, the brass valve unscrewed from the canister, turning the pressurized canister into a deadly projectile. In June 2003, a 15-year-old boy died after being struck in the head by a paintball CO2 canister as he was removing the canister from the gun. In February 2004, a female bystander was killed by a CO2 canister that was expelled as someone else was removing the canister from a paintball gun. While these investigations are not complete, CPSC is issuing this new safety warning to help people avoid the hazard.
“We are very concerned about the recent deaths associated with paintball gun canisters,” said CPSC Chairman Hal Stratton. “We are actively investigating these cases. Even though our investigation is not complete, we believe it is urgent to provide this new safety message about the valve detaching from the canister while unscrewing it from the paintball gun.”
CPSC also recommends that people make sure that any modifications to the paintball gun or the CO2 canister are done properly. For example, installing anti-siphon tubes involves removing and re- installing the canister valve. It is critical that the valve be re- installed with the appropriate adhesive and the proper torque.
- Make sure the brass or nickel-plated canister valve is securely attached to the canister, rotates with the canister, and does not unscrew from the canister.
- The canister assembly should unscrew from the paintball gun in about three or four full turns; if you finish the 4th full turn and the canister is not unscrewed from the gun, stop! Take it to a professional.
- Some people have used paint or nail polish to mark the brass valve and the CO2 canister so they can see that the valve and the canister rotate together while being removed from the gun.
Figure 1:
Paintball gun and carbon dioxide (CO2) canister.

Figure 2:
Brass or nickel-plated valve must remain connected to the CO2 canister.

Figure 3:
Painted line between valve and CO2 canister.

Figure 4:
Painted lines separating. The painted lines must stay together as you unscrew the canister assembly from the paintball gun. If the lines separate, stop unscrewing the canister and take the gun to a professional. If the valve unscrews from the canister, the canister can become a deadly projectile.
Click here to view the public release from CPSC.GOV.
Is Paintball For Everyone?
Everyone!! That is the great thing about paintball. It is for men, women, children (that are at least 10), young and old. Athlete’s and non-athletes. There are no special skills involved in playing, you don’t have to be able to run fast, make the perfect catch or be a certain height. You can just be you, paintball is a game of strategy so anyone can be great!
Does Paintball Hurt?
That’s one of the most commonly asked questions. The answer is, if you are wearing sensible clothing like a jacket or thick layers then… usually no. If you get hit by a paintball at close range on bare skin then expect a sharp sting, by wearing the proper gear and clothing you minimize the chance of that happening.
Is Paintball Dangerous?
Safety is very important to us and we do have a perfect safety record! You must be careful while running but the only way a player can be seriously injured by playing paintball is if he or she removes their goggles during play, or if a player uses a marker in an unsafe manner. Our referee’s are there to ensure that everyone follows the safety rules. Any infraction of the safety rules will result in immediate ejection from the field. It is always Safety FIRST!
Is Paintball War?
The common presumption of non-players is that the sport of paintball caters to the Rambo’s of society, those people with a paramilitary bent. Little do they know that Paintball is a well organized, exciting and expanding sport. It is a game and nothing more.
What Is Paintball?
Paintball is an exciting game of Tag and Capture the Flag all rolled into one. There are many variations of the game, where two teams attempt to cross terrain, capture their opponents flag and return it to their own flag station without being marked by a paint pellet. Each player is equipped with a pneumatic marker that propels gelatin balls about the size of a bath bead. These capsules are filled with a washable paint that splatters upon impact. Games vary in time, but most players will get in 13 to 16 games a day.
Forms and Waivers
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